Kids arrange physical tiles, including dots and digits, to make numbers and complete levels. Add by putting more tiles, subtract by removing tiles and multiply by connecting tiles together. Experimenting becomes fast and intuitive.
Ages 6–12 iPad iPhone
Kids play maths without the pressure of time or the fear that they’ll get the wrong answer. Osmo’s real-time feedback lets kids learn through experimentation in a stress-free environment.
When kids get the idea that there are multiple good ways to solve a problem, maths becomes creative and fun.
With a counting, addition, concatenation and multiplication mode, there is a challenge for everybody. As kids get more confident in one mode, they can move on the the next one, allowing them to learn at their own pace.
The game features an engaging underwater world. Discover and collect over 90 beautiful fish of all kinds, from Rainbowfish to Frankenfish!